- action() - Method in interface uwcse.collections.Tester.Operation
-
- action() - Method in interface uwcse.sim.Thing
-
Every Thing must implement some fundamental action.
- Actor - Interface in uwcse.animation
-
- add(int, Object) - Method in class uwcse.collections.SimpleAbstractList
-
- add(int, Object) - Method in class uwcse.collections.SimpleArrayList
-
O(N) time.
- add(int, Object) - Method in class uwcse.collections.SimpleLinkedList
-
O(N) time, because of the cost of finding the location to add.
- add(int, Object) - Method in interface uwcse.collections.SimpleList
-
Add the given object at the given location, shifting elements as
necessary.
- add(Shape) - Method in class uwcse.graphics.AppletGWindow
-
Add the given shape and paint it onto the screen.
- add(Shape) - Method in class uwcse.graphics.GWindow
-
Add the given shape and paint it onto the screen.
- add(Thing) - Method in class uwcse.sim.WorldModel
-
Add the given thing to the world.
- addActor(Actor) - Method in class uwcse.animation.Stage
-
Add a new actor to the stage.
- addAll(SimpleList) - Method in class uwcse.collections.SimpleAbstractList
-
Iterates over the given collection, adding each item to the end
of the receiver.
- addAll(SimpleList) - Method in interface uwcse.collections.SimpleList
-
Add the items in the given list to the end of the receiver.
- addEventHandler(GWindowEventHandler) - Method in class uwcse.graphics.AppletGWindow
-
Add the given event handler.
- addEventHandler(GWindowEventHandler) - Method in class uwcse.graphics.GWindow
-
Add the given event handler.
- addFirst(Object) - Method in class uwcse.collections.SimpleAbstractList
-
- addFirst(Object) - Method in class uwcse.collections.SimpleArrayList
-
O(N) time.
- addFirst(Object) - Method in class uwcse.collections.SimpleLinkedList
-
O(1) time.
- addFirst(Object) - Method in interface uwcse.collections.SimpleList
-
Add the given object to the front of the list.
- addLast(Object) - Method in class uwcse.collections.SimpleAbstractList
-
- addLast(Object) - Method in class uwcse.collections.SimpleArrayList
-
O(1) time, average.
- addLast(Object) - Method in class uwcse.collections.SimpleLinkedList
-
O(1) time.
- addLast(Object) - Method in interface uwcse.collections.SimpleList
-
Add the given object to the rear of the list.
- addPoint(int, int) - Method in class uwcse.graphics.PolyShape
-
Add a new vertex to the polygon.
- addProp(Prop) - Method in class uwcse.animation.Stage
-
Add a new prop to the stage.
- addTo(GWindow) - Method in interface uwcse.animation.Actor
-
Every Actor must be able to draw itself on a GWindow.
- addTo(GWindow) - Method in interface uwcse.animation.Prop
-
Every Prop must be able to draw itself on a GWindow.
- addTo(GWindow) - Method in class uwcse.animation.ShapeProp
-
Add the shape to the window
- addTo(GWindow) - Method in interface uwcse.graphics.Shape
-
Add the shape to the given graphics window, if non-null.
- addTo(GWindow) - Method in class uwcse.graphics.ShapeImpl
-
- addView(WorldView) - Method in class uwcse.sim.WorldModel
-
Add the given view.
- animate() - Method in class uwcse.animation.Stage
-
Run rounds of animation forever.
- animate(int) - Method in class uwcse.animation.Stage
-
Run a certain number of rounds of animation.
- animateInBackground() - Method in class uwcse.animation.Stage
-
Run rounds of animation forever, in the background.
- animateOneRound() - Method in class uwcse.animation.Stage
-
Run one round of the animation.
- AppletGWindow - Class in uwcse.graphics
-
The AppletGWindow class is an abstract class to be extended by
clients that are to be run in an applet window within a web page.
- AppletGWindow() - Constructor for class uwcse.graphics.AppletGWindow
-
Create a new interface to an applet.
- Arc - Class in uwcse.graphics
-
An arc shape.
- Arc() - Constructor for class uwcse.graphics.Arc
-
Create an unfilled yellow arc with a default position, size, and
angle.
- Arc(int, int, int, int, int, int) - Constructor for class uwcse.graphics.Arc
-
Create an unfilled black arc whose bounding rectangle has the
specified upper-left corner and dimensions and with the
specified start angle and arc angle.
- Arc(int, int, int, int, int, int, Color, boolean) - Constructor for class uwcse.graphics.Arc
-
Create an arc with the given color and filledness whose bounding
rectangle has the specified upper-left corner and dimensions and
with the specified start angle and arc angle.
- AudioPlayer - Class in uwcse.io
-
A simple Audio player.
- AudioPlayer() - Constructor for class uwcse.io.AudioPlayer
-
Create an audio player.